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Game Programming using Qt 5 Beginner's Guide

You're reading from   Game Programming using Qt 5 Beginner's Guide Create amazing games with Qt 5, C++, and Qt Quick

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Product type Paperback
Published in Apr 2018
Publisher
ISBN-13 9781788399999
Length 714 pages
Edition 2nd Edition
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Author (1):
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Pavel Vladimirovich Strakhov Pavel Vladimirovich Strakhov
Author Profile Icon Pavel Vladimirovich Strakhov
Pavel Vladimirovich Strakhov
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Toc

Table of Contents (18) Chapters Close

Preface 1. Introduction to Qt FREE CHAPTER 2. Installation 3. Qt GUI Programming 4. Custom 2D Graphics with Graphics View 5. Animations in Graphics View 6. Qt Core Essentials 7. Networking 8. Custom Widgets 9. OpenGL and Vulkan in Qt applications 10. Scripting 11. Introduction to Qt Quick 12. Customization in Qt Quick 13. Animations in Qt Quick Games 14. Advanced Visual Effects in Qt Quick 15. 3D Graphics with Qt 16. Pop quiz answers
17. Other Books You May Enjoy

Advanced Visual Effects in Qt Quick

Sprite animations and smooth transitions are not always enough to make the game visually appealing. In this chapter, we will explore many ways to add some eye candy to your games. Qt Quick provides a decent amount of built-in visual effects that will come in handy. However, from time to time, you will want to do something that is not possible to do with standard components—something unique and specific to your game. In these cases, you don't need to limit your imagination. We will teach you to dive deep into the C++ API of Qt Quick to implement truly unique graphics effects.

The main topics covered in this chapter are these:

  • Auto-scaling user interfaces
  • Applying graphical effects to the existing items
  • Particle systems
  • OpenGL painting in Qt Quick
  • Using QPainter in Qt Quick
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