Manipulating materials in UE5
In this section, we’ll learn how materials work in UE5. As mentioned previously, materials are what specify the visual aspects of a certain object, including its color and how it reacts to light. To learn more about them, follow these steps:
- Go back to your Level Viewport window and select the Cube object shown in the following screenshot:
Figure 1.50 – The Cube object, next to the text that says Third Person on the floor
- Take a look at the Details window, where you’ll be able to see both the mesh and material associated with this object’s Static Mesh Component:
Figure 1.51 – The Static Mesh and Materials (Element 0) properties of the Cube object’s Static Mesh Component
Note
Keep in mind that meshes can have more than one material, but must have at least one.
- Click the looking glass icon next to the Materials property to be taken...