Panics
Panics are different from errors. A panic is either a programming error or a condition that cannot be reasonably remedied (such as running out of memory.) Because of this, a panic should be used to convey as much diagnostic information to the developer as possible.
Some errors can become panics depending on the context. For instance, a program may accept a template from the user and generate an error if the template parsing fails. However, if the parsing of a hardcoded template fails, then the program should panic. The first case is a user error, and the second case is a bug.
As a developer of concurrent programs, there are only three things you can do with an error: you either handle it (log it, choose another program flow, or ignore it by doing nothing), you pass it to the caller (sometimes with some additional contextual information), or you panic. When a panic happens in a concurrent program, the runtime ensures that all the nested function calls return, one by one...