Sensors
First things first, we need to get a good grasp of what sensors are and what they can be used for before we get into the various mini-projects that will coincide with each of the SDKs we will be using. This list of sensors is by no means a complete list and are some of the most common ones that we can leverage in AR applications and games:
- Fingerprint Sensor
- Radiation Sensor
- Heart Rate Monitor
- Pedometer
- Air Humidity Sensor
- Thermometer
- Barometer
- Light Sensor
- Proximity Sensor
- Magnetometer
- Gyroscope
- Accelerometer
- Ambient Light Sensor
- Iris Scanner
- IR Blaster
- Touch Sensor
- Microphone
- Camera
- GNSS
- NFC
- Laser
- Air Gesture Sensor
- Signal Receiver
- LiFi
- Clock
In this section, we will describe what each of these sensors is and what they can be used for, besides their native functions.
Proximity Sensor: The proximity sensor can detect when the cellphone is within a certain range of objects and manipulate software or hardware to react in a certain way, once the sensor’s trigger has been tripped. It is generally used to reduce...