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Coding Roblox Games Made Easy, Second Edition

You're reading from   Coding Roblox Games Made Easy, Second Edition Create, Publish, and Monetize your games on Roblox

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Product type Paperback
Published in Jun 2022
Publisher Packt
ISBN-13 9781803234670
Length 302 pages
Edition 2nd Edition
Languages
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Author (1):
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Zander Brumbaugh Zander Brumbaugh
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Zander Brumbaugh
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Toc

Table of Contents (15) Chapters Close

Preface Section I: Introduction to Roblox Development FREE CHAPTER
Introducing Roblox Development Knowing Your Work Environment Section II: Programming in Roblox
Introduction to Luau Roblox Programming Scenarios Creating an Obby Creating a Battle Royale Game Section III: The Logistics of Game Production
The Three Ms 50 Cool Things to Do on Roblox Worksheet Answers Other Books You May Enjoy
Index

Creating an Obby

Now that you have the knowledge needed to make a full experience, you will first put your skills to the test by making an obstacle course game, more commonly called an obby. From this chapter, you will learn how to integrate features from previous chapters such as moving parts, rewards, effects, and player management. By the end of this chapter, we will have integrated all of the material learned in the previous chapters and tested and published a fully functional experience.

In this chapter, we’re going to cover the following main topics:

  • Managing player data
  • Making obby stages
  • Creating rewards
  • Adding shops and purchases
  • Creating effects
  • Testing and publication
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