Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Building Web and Mobile ArcGIS Server Applications with JavaScript ??? Second Edition

You're reading from   Building Web and Mobile ArcGIS Server Applications with JavaScript ??? Second Edition Build exciting custom web and mobile GIS applications with the ArcGIS Server API for JavaScript

Arrow left icon
Product type Paperback
Published in Oct 2017
Publisher Packt
ISBN-13 9781787280526
Length 324 pages
Edition 2nd Edition
Languages
Tools
Arrow right icon
Authors (2):
Arrow left icon
Eric Pimpler Eric Pimpler
Author Profile Icon Eric Pimpler
Eric Pimpler
Mark Lewin Mark Lewin
Author Profile Icon Mark Lewin
Mark Lewin
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Introduction to HTML, CSS, and JavaScript FREE CHAPTER 2. Creating Maps and Adding Layers 3. Adding Graphics to the Map 4. The Feature Layer 5. Using Widgets and Toolbars 6. Performing Spatial and Attribute Queries 7. Identifying and Finding Features 8. Turning Addresses into Points and Points into Addresses 9. Directions and Routing 10. Geoprocessing Tasks 11. Geometry Operations 12. Integration with ArcGIS Online 13. Creating Mobile Applications 14. Looking Ahead - Version 4 of the ArcGIS API for JavaScript

Symbolizing graphics


Each graphic that you create can be symbolized through one of the various symbol classes found in the API. Point graphics are symbolized by using the SimpleMarkerSymbol class and the available shapes include circle, cross, diamond, square, and X. You can also symbolize your points by using the PictureMarkerSymbol class which uses an image to display the graphic. Linear features are symbolized by using the SimpleLineSymbol class and can include solid lines, dashes, dots, or a combination. Polygons are symbolized by using the SimpleFillSymbol class and can be solid, transparent, or cross hatch. If you prefer to use an image in a repeating pattern for your polygons the PictureFillSymbol class is available. Text can also be added to a GraphicsLayer and is symbolized by using the TextSymbol class.

Points or multi-points can be symbolized by using the SimpleMarkerSymbol class which has various properties that can be set, including the style, size, outline, and color. Style...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime