Summary
In this chapter, we improved our character and enemies by making them appear more intelligent. The enemies now chase George if he is near enough and within their line of sight, and George can now move around the map while avoiding obstacles.
In the final chapter, we will add some new screens to the game to tie everything together.
We will add a simple menu intro screen with a link to a settings screen and talk about how we can navigate between screens within the game. We will also discuss how you could improve the game further, how to monetize your games, and what else is worth learning to expand your games' programming skills.