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Build Your Own Programming Language

You're reading from   Build Your Own Programming Language A programmer's guide to designing compilers, interpreters, and DSLs for modern computing problems

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Product type Paperback
Published in Jan 2024
Publisher Packt
ISBN-13 9781804618028
Length 556 pages
Edition 2nd Edition
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Author (1):
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Clinton  L. Jeffery Clinton L. Jeffery
Author Profile Icon Clinton L. Jeffery
Clinton L. Jeffery
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Toc

Table of Contents (27) Chapters Close

Preface 1. Section I: Programming Language Frontends
2. Why Build Another Programming Language? FREE CHAPTER 3. Programming Language Design 4. Scanning Source Code 5. Parsing 6. Syntax Trees 7. Section II: Syntax Tree Traversals
8. Symbol Tables 9. Checking Base Types 10. Checking Types on Arrays, Method Calls, and Structure Accesses 11. Intermediate Code Generation 12. Syntax Coloring in an IDE 13. Section III: Code Generation and Runtime Systems
14. Preprocessors and Transpilers 15. Bytecode Interpreters 16. Generating Bytecode 17. Native Code Generation 18. Implementing Operators and Built-In Functions 19. Domain Control Structures 20. Garbage Collection 21. Final Thoughts 22. Section IV: Appendix
23. Answers
24. Other Books You May Enjoy
25. Index
Appendix: Unicon Essentials

Index

A

action table 77

Advanced Micro Devices (AMD) 372

alternation 36

ambiguity 73

American Standard Code for Information Interchange (ASCII) 103, 395

anti-patterns 419

arity 106

array 194

operations, checking 194

types, checking during accesses 197, 198

types, checking during creation 195-197

variable declarations, handling 194, 195

array type 24

assignment 146

associative array 478

atomic data types, Unicon 475

numeric 476

textual 476

atomic types 23

atomic values 251

AT&T assembler syntax 372

B

backtracking 344

base pointer register 330

basic block boundaries 378

big inhale model 95

binary icode format 366

block region 446

built-in functions

adding, to bytecode interpreter 408

developing, for Unicon 414, 415

integrating, with control structures 410, 411

writing 408

writing, for use with native code implementation 409, 410

built-in macro...

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