Summary
In this chapter, we became familiar with useful features in Niagara called Events and Event Handlers. This enabled us to connect emitters and have one emitter drive the other emitter’s effects. We saw some functional examples of how to implement this feature.
We have been working on the creation part of Niagara until now. During development, we also need to figure out any bugs that creep into our particle systems, as well as keep an eye on the efficiency of the particle system.
In the next chapter, we will learn some debugging tricks to help enhance the performance of a Niagara System and ways to monitor it.