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Boost C++ Application Development  Cookbook

You're reading from   Boost C++ Application Development Cookbook Recipes to simplify your application development

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Product type Paperback
Published in Aug 2017
Publisher Packt
ISBN-13 9781787282247
Length 438 pages
Edition 2nd Edition
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Author (1):
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Anton Polukhin Alekseevic Anton Polukhin Alekseevic
Author Profile Icon Anton Polukhin Alekseevic
Anton Polukhin Alekseevic
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Toc

Table of Contents (13) Chapters Close

Preface 1. Starting to Write Your Application FREE CHAPTER 2. Managing Resources 3. Converting and Casting 4. Compile-Time Tricks 5. Multithreading 6. Manipulating Tasks 7. Manipulating Strings 8. Metaprogramming 9. Containers 10. Gathering Platform and Compiler Information 11. Working with the System 12. Scratching the Tip of the Iceberg

Writing and using plugins

Here's a tricky question: we want to allow users to write extensions to the functionality of our program, but we do not want to give them the source codes. In other words we'd like to say, "Write a function X and pack it into a shared library. We may use your function along with functions of some other users!"

You meet this technique in everyday life: your browser uses it to allow third-party plugins, your text editor may use it for syntax highlighting, games use dynamic library loading for downloadable content (DLCs) and for adding gamer's content, web pages are returned by servers that use modules/plugins for encryption/authentication and so forth.

What are the requirements for a user's function and how can we use that function at some point without linking it to the shared library?

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