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Blender 3D Incredible Models

You're reading from   Blender 3D Incredible Models A comprehensive guide to hard-surface modeling, procedural texturing, and rendering

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801817813
Length 386 pages
Edition 1st Edition
Tools
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Author (1):
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Arijan Belec Arijan Belec
Author Profile Icon Arijan Belec
Arijan Belec
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Introduction to Hard Surface Modeling
2. Chapter 1: Introducing Hard Surface Modeling FREE CHAPTER 3. Part 2: Modeling an Assault Rifle
4. Chapter 2: Creating Basic Shapes for an FN SCAR 5. Chapter 3: Adding More Details with Polygon Modeling and Modifiers 6. Chapter 4: Texturing and Rendering the FN SCAR 7. Part 3: Modeling a Sci-Fi Race Ship
8. Chapter 5: Modeling a Sci-Fi Race Ship 9. Chapter 6: Texture Painting the Sci-Fi Race Ship 10. Part 4: Modeling a T-72 Tank
11. Chapter 7: Modeling the T-72 Tank: Basic Shapes 12. Chapter 8: Modeling the T-72 Tank Hull 13. Chapter 9: Modeling the T-72 Tank Turret 14. Chapter 10: Modeling Tank Tracks 15. Chapter 11: Rigging Tank Tracks 16. Chapter 12: Texturing the Tank 17. Other Books You May Enjoy

Reviewing the projects

This section briefly outlines the contents of this book.

In the first part, we will create a high-poly FN SCAR assault rifle. Here, we will carefully introduce some essential modeling tools and techniques, while elaborating on the four-step workflow we just covered. This project will be covered over three chapters:

  • Chapter 2, Creating Basic Shapes for an FN SCAR
  • Chapter 3, Adding More Details with Polygon Modeling and Modifiers
  • Chapter 4, Texturing and Rendering the FN SCAR

Figure 1.20 shows what you will be creating:

Figure 1.20 – FN SCAR project

Figure 1.20 – FN SCAR project

In the second project, we will design and model a sci-fi race ship without using any blueprints. We will use some of the tools we will have learned about in the first project and improvise our way through a medium-poly model. Once the model is complete, we will use some interesting texturing techniques to make the model appear more detailed and realistic. The second project will be covered over two chapters:

  • Chapter 5, Modeling a Sci-Fi Race Ship
  • Chapter 6, Texture Painting the Sci-Fi Race Ship

Figure 1.21 shows what you will be creating:

Figure 1.21 – Sci-fi race ship project

Figure 1.21 – Sci-fi race ship project

Our final and most advanced project will involve creating a T-72 tank. Here, we will use everything we’ve learned so far, as well as some new methods, to create a highly detailed top-quality modeling project. After modeling and texturing, we will use constraints to rig the tracks, which will make animation possible. This is the skill and quality level that’s typically expected from professionals in the 3D modeling industry. This project will consist of six chapters:

  • Chapter 7, Modeling the T-72 Tank: Basic Shapes
  • Chapter 8, Modeling the T-72 Tank Hull
  • Chapter 9, Modeling the T-72 Tank Turret
  • Chapter 10, Modeling Tank Tracks
  • Chapter 11, Rigging Tank Tracks
  • Chapter 12, Texturing the Tank

Figure 1.22 shows what you will be creating:

Figure 1.22 – T-72 tank project

Figure 1.22 – T-72 tank project

Every model will be textured and rendered, which allows for better presentation in a portfolio. By the end of this book, you will be able to model, texture, and present mechanical hard-surface models at virtually any level of complexity.

You have been reading a chapter from
Blender 3D Incredible Models
Published in: Aug 2022
Publisher: Packt
ISBN-13: 9781801817813
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