Time for action – making the boat the proper width and height
Making the boat the right length was pretty easy. Setting the width and height requires a few more steps, but the method is very similar:
- Press the NumPad 1 key to change to the front view. Use Ctrl + MMB to zoom into the reference blocks. Use Shift + MMB to re-center the boat so that you can see all of it.
- Press A to deselect all the vertices, and using any method discussed in Chapter 4, Modeling with Vertices, Edges, and Faces, select all of the vertices on the left of the 3D View.
- Press G and then X to move the left-side vertices in X, until they line up with the wider reference block, as shown in the following image. Click the LMB to release the vertices.
- Press A to deselect all the vertices. Select only the right-hand vertices with a method different from the one you used to select the left-hand vertices. Then, press G and then X to move them in X, until they line up with the right side of the wider reference block. Press...