Going further
If you’re curious about screen effect shaders, here are a few interesting resources to check out or continue your journey with:
- Custom post-processing, official Unity URP documentation: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@16.0/manual/post-processing/custom-post-processing.html
- How to create a custom post-processing effect, official Unity URP documentation: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@16.0/manual/post-processing/post-processing-custom-effect-low-code.html
- Full Screen Shaders in HDRP, URP, and Built In Renderer, Game Dev Bill (2020): https://gamedevbill.com/full-screen-shaders-in-unity/
- Custom Post Processing in Unity URP, Febucci (2022): https://www.febucci.com/2022/05/custom-post-processing-in-urp/
- Full Screen Shaders in URP?, Unity forum thread: https://forum.unity.com/threads/full-screen-shaders-in-urp.1228512/