Technical requirements
First, you need a PC or Mac that's capable of running Unity. The minimum requirements are not difficult; almost any PC or Mac today will be sufficient (see https://docs.unity3d.com/Manual/system-requirements.html).
If you are developing for iOS, you will need a Mac running OSX with the current version of XCode installed, and an Apple developer account. If you are developing for Android, you can use either a Windows PC or Mac. We will discuss this further throughout this chapter.
It is not practical to develop for AR without a device capable of running your application. For this chapter (and this book as a whole), you will need either an iOS device that supports Apple ARKit (search the web as Apple does not appear to publish a list; for example, https://ioshacker.com/iphone/arkit-compatibility-list-iphone-ipad-ipod-touch) or an Android device that supports ARCore (https://developers.google.com/ar/discover/supported-devices).
Because this chapter is largely about installing tools and packages according to your requirements, please work through the topics in this chapter for additional technical requirements and to learn how to install them. The GitHub repository for this book can be found at https://github.com/PacktPublishing/Augmented-Reality-with-Unity-AR-Foundation.