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Asynchronous Programming with C++

You're reading from   Asynchronous Programming with C++ Build blazing-fast software with multithreading and asynchronous programming for ultimate efficiency

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Product type Paperback
Published in Nov 2024
Publisher Packt
ISBN-13 9781835884249
Length 424 pages
Edition 1st Edition
Languages
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Authors (2):
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Javier Reguera Salgado Javier Reguera Salgado
Author Profile Icon Javier Reguera Salgado
Javier Reguera Salgado
Juan Rufes Juan Rufes
Author Profile Icon Juan Rufes
Juan Rufes
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Toc

Table of Contents (21) Chapters Close

Preface 1. Part 1:Foundations of Parallel Programming and Process Management FREE CHAPTER
2. Chapter 1: Parallel Programming Paradigms 3. Chapter 2: Processes, Threads, and Services 4. Part 2: Advanced Thread Management and Synchronization Techniques
5. Chapter 3: How to Create and Manage Threads in C++ 6. Chapter 4: Thread Synchronization with Locks 7. Chapter 5: Atomic Operations 8. Part 3: Asynchronous Programming with Promises, Futures, and Coroutines
9. Chapter 6: Promises and Futures 10. Chapter 7: The Async Function 11. Chapter 8: Asynchronous Programming Using Coroutines 12. Part 4: Advanced Asynchronous Programming with Boost Libraries
13. Chapter 9: Asynchronous Programming Using Boost.Asio 14. Chapter 10: Coroutines with Boost.Cobalt 15. Part 5: Debugging, Testing, and Performance Optimization in Asynchronous Programming
16. Chapter 11: Logging and Debugging Asynchronous Software 17. Chapter 12: Sanitizing and Testing Asynchronous Software 18. Chapter 13: Improving Asynchronous Software Performance 19. Index 20. Other Books You May Enjoy

Boost.Cobalt channels

In Boost.Cobalt, channels provide a way for coroutines to communicate asynchronously, allowing data transfer between a producer and a consumer coroutine in a safe and efficient manner. They are inspired by Golang channels and allow communication through message passing, promoting a share-memory-by-communicating paradigm.

A channel is a mechanism through which values are asynchronously passed from one coroutine (the producer) to another (the consumer). This communication is non-blocking, which means that coroutines can suspend their execution when they wait for data to be available on the channel or when they write data to a channel that has limited capacity. Let’s clarify this: both reading and writing operations may be blocking, depending on the buffer size if, by blocking, we mean coroutines are suspended, but on the other hand, from the point of view of threads, these operations don’t block the thread.

If the buffer size is zero, a read...

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