Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Artificial Intelligence in Game Development- Tic Tac Toe AI
Artificial Intelligence in Game Development- Tic Tac Toe AI

Artificial Intelligence in Game Development- Tic Tac Toe AI: Artificial intelligence & Javascript 2D Game Development - MinMax algorithm - "Computer vs You" Tic Tac Toe AI game

Arrow left icon
Profile Icon Aarthi Elumalai
Arrow right icon
$19.99 per month
Video Feb 2019 9hrs 35mins 1st Edition
Video
$9.99 $135.99
Subscription
Free Trial
Renews at $19.99p/m
Arrow left icon
Profile Icon Aarthi Elumalai
Arrow right icon
$19.99 per month
Video Feb 2019 9hrs 35mins 1st Edition
Video
$9.99 $135.99
Subscription
Free Trial
Renews at $19.99p/m
Video
$9.99 $135.99
Subscription
Free Trial
Renews at $19.99p/m

What do you get with a Packt Subscription?

Free for first 7 days. $19.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing

Key benefits

  • In our course,
  • -> Delve more into theories and implementation by learning what MiniMax algorithm is, and how to implement it,
  • -> Apply your new found knowledge to create a fully functional Artificial intelligence that can play a Tic Tac Toe game against expert human players.
  • -> All the while learning, and becoming proficient in Javascript, HTML5 canvas, HTML5, CSS3, front end web development and 2D game development.

Description

The author made this course as easy to understand as possible. The author structured it in such a way that each section will handle one major part of the course. Introduction: This is where we'll explain how the game works, it's various features and what we'll be using to achieve the same results. Module 1: We'll explain the basics of artificial intelligence and it's various terminologies. We'll put the ground work you'll need to understand the further concepts explained in this course. Module 2: We'll explain what the MiniMax alrogithm is and how it's implemented. We'll use pictorical and graphical representation to explain the concept with 2 detailed examples. We'll also explain the Pseudocode of the algorithm. Module 3: We'll explain how the MiniMax algorithm can be implemented in creating an artificial intelligence based player (computer player) for a Tic Tac Toe game. We'll explain the concept with another pictorial representation of the entire process. Module 4: We'll delve into Javascript and HTML5 canvas concepts that are related to the project we'll be creating. Module 5: We'll be teaching you how to create the bare bones of the app with HTML5. The result will be a page with all the elements we need in our game, devoid any colors or design elements. After that, we'll "beautify" our app. We'll be using CSS elements to give our game colors and styles. At the end of this module, we'll have a Tic Tac Toe web game that'll look like the final result, albeit one that is not playable yet. Module 6: We'll introduce a step by step algorithm that explains what we'll be doing while creating the Javascript part of our code. Module 7: We'll be delving into Javascript & HTML5 canvas code of our game in this module, and we'll teach you how to make the game playable (let the user draw on the canvas and display the game results) in here. In this part, we'll create the necessary code to make the human player play the game on the app. Module 8: This would be the meat of the course. In this module, we'll be applying the MiniMax algorithm with relevant Javascript code to create an artificial intelligence that can play against the human player (the web user). All the code files are placed at https://github.com/PacktPublishing/Artificial-intelligence-in-Game-development---Tic-Tac-Toe-AI

Who is this book for?

This course is for programmers who want to get into artificial intelligence. Web developers and programmers who want to add artificial intelligence to their websites, software, and apps.

What you will learn

  • Create a complete dynamic Tic Tac Toe game app with an unbeatable AI with Javascript, HTML5 canvas and CSS
  • Improve your web app development, web game development & javascript skills
  • Improve your front end design and development skills
  • How to design the game logic for the game and implement it as code
  • Learn HTML5, CSS3 and much more while developing your game
  • Add artificial intelligent to your resume with this project as proof of your knowledge

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Feb 28, 2019
Length: 9hrs 35mins
Edition : 1st
Language : English
ISBN-13 : 9781838644772
Languages :

What do you get with a Packt Subscription?

Free for first 7 days. $19.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing

Product Details

Publication date : Feb 28, 2019
Length: 9hrs 35mins
Edition : 1st
Language : English
ISBN-13 : 9781838644772
Languages :

Packt Subscriptions

See our plans and pricing
Modal Close icon
$19.99 billed monthly
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Simple pricing, no contract
$199.99 billed annually
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just $5 each
Feature tick icon Exclusive print discounts
$279.99 billed in 18 months
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just $5 each
Feature tick icon Exclusive print discounts

Frequently bought together


Stars icon
Total $ 92.97 218.97 126.00 saved
Artificial Intelligence in Game Development- Tic Tac Toe AI
$9.99 $135.99
Mobile Artificial Intelligence Projects
$38.99
Hands-On Deep Learning for Games
$43.99
Total $ 92.97 218.97 126.00 saved Stars icon
Banner background image

Table of Contents

9 Chapters
Introduction Chevron down icon Chevron up icon
Artificial intelligence basic terms explanation Chevron down icon Chevron up icon
MiniMax algorithm explanation + Pseudocode Chevron down icon Chevron up icon
MiniMax for Tic Tac Toe - Explanation + Pseudocode Chevron down icon Chevron up icon
HTML and CSS code with explanation for the game Chevron down icon Chevron up icon
[OPTIONAL] JavaScript & HTML5 Canvas Basic Concepts (related to this project) Chevron down icon Chevron up icon
Step by step algorithm for the JavaScript code Chevron down icon Chevron up icon
Coding the Tic Tac Toe AI in JavaScript Chevron down icon Chevron up icon
MiniMax algorithm in JavaScript Chevron down icon Chevron up icon
Get free access to Packt library with over 7500+ books and video courses for 7 days!
Start Free Trial

FAQs

What is included in a Packt subscription? Chevron down icon Chevron up icon

A subscription provides you with full access to view all Packt and licnesed content online, this includes exclusive access to Early Access titles. Depending on the tier chosen you can also earn credits and discounts to use for owning content

How can I cancel my subscription? Chevron down icon Chevron up icon

To cancel your subscription with us simply go to the account page - found in the top right of the page or at https://subscription.packtpub.com/my-account/subscription - From here you will see the ‘cancel subscription’ button in the grey box with your subscription information in.

What are credits? Chevron down icon Chevron up icon

Credits can be earned from reading 40 section of any title within the payment cycle - a month starting from the day of subscription payment. You also earn a Credit every month if you subscribe to our annual or 18 month plans. Credits can be used to buy books DRM free, the same way that you would pay for a book. Your credits can be found in the subscription homepage - subscription.packtpub.com - clicking on ‘the my’ library dropdown and selecting ‘credits’.

What happens if an Early Access Course is cancelled? Chevron down icon Chevron up icon

Projects are rarely cancelled, but sometimes it's unavoidable. If an Early Access course is cancelled or excessively delayed, you can exchange your purchase for another course. For further details, please contact us here.

Where can I send feedback about an Early Access title? Chevron down icon Chevron up icon

If you have any feedback about the product you're reading, or Early Access in general, then please fill out a contact form here and we'll make sure the feedback gets to the right team. 

Can I download the code files for Early Access titles? Chevron down icon Chevron up icon

We try to ensure that all books in Early Access have code available to use, download, and fork on GitHub. This helps us be more agile in the development of the book, and helps keep the often changing code base of new versions and new technologies as up to date as possible. Unfortunately, however, there will be rare cases when it is not possible for us to have downloadable code samples available until publication.

When we publish the book, the code files will also be available to download from the Packt website.

How accurate is the publication date? Chevron down icon Chevron up icon

The publication date is as accurate as we can be at any point in the project. Unfortunately, delays can happen. Often those delays are out of our control, such as changes to the technology code base or delays in the tech release. We do our best to give you an accurate estimate of the publication date at any given time, and as more chapters are delivered, the more accurate the delivery date will become.

How will I know when new chapters are ready? Chevron down icon Chevron up icon

We'll let you know every time there has been an update to a course that you've bought in Early Access. You'll get an email to let you know there has been a new chapter, or a change to a previous chapter. The new chapters are automatically added to your account, so you can also check back there any time you're ready and download or read them online.

I am a Packt subscriber, do I get Early Access? Chevron down icon Chevron up icon

Yes, all Early Access content is fully available through your subscription. You will need to have a paid for or active trial subscription in order to access all titles.

How is Early Access delivered? Chevron down icon Chevron up icon

Early Access is currently only available as a PDF or through our online reader. As we make changes or add new chapters, the files in your Packt account will be updated so you can download them again or view them online immediately.

How do I buy Early Access content? Chevron down icon Chevron up icon

Early Access is a way of us getting our content to you quicker, but the method of buying the Early Access course is still the same. Just find the course you want to buy, go through the check-out steps, and you’ll get a confirmation email from us with information and a link to the relevant Early Access courses.

What is Early Access? Chevron down icon Chevron up icon

Keeping up to date with the latest technology is difficult; new versions, new frameworks, new techniques. This feature gives you a head-start to our content, as it's being created. With Early Access you'll receive each chapter as it's written, and get regular updates throughout the product's development, as well as the final course as soon as it's ready.We created Early Access as a means of giving you the information you need, as soon as it's available. As we go through the process of developing a course, 99% of it can be ready but we can't publish until that last 1% falls in to place. Early Access helps to unlock the potential of our content early, to help you start your learning when you need it most. You not only get access to every chapter as it's delivered, edited, and updated, but you'll also get the finalized, DRM-free product to download in any format you want when it's published. As a member of Packt, you'll also be eligible for our exclusive offers, including a free course every day, and discounts on new and popular titles.