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AndEngine for Android Game Development Cookbook

You're reading from   AndEngine for Android Game Development Cookbook AndEngine is a simple but powerful 2D game engine that's ideal for developers who want to create mobile games. This cookbook will get you up to speed with the latest features and techniques quickly and practically.

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Product type Paperback
Published in Jan 2013
Publisher Packt
ISBN-13 9781849518987
Length 380 pages
Edition 1st Edition
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Authors (3):
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Brian Boyles Brian Boyles
Author Profile Icon Brian Boyles
Brian Boyles
Nicolas Gramlich Nicolas Gramlich
Author Profile Icon Nicolas Gramlich
Nicolas Gramlich
JAYME SCHROEDER JAYME SCHROEDER
Author Profile Icon JAYME SCHROEDER
JAYME SCHROEDER
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Toc

Table of Contents (18) Chapters Close

AndEngine for Android Game Development Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. AndEngine Game Structure FREE CHAPTER 2. Working with Entities 3. Designing Your Menu 4. Working with Cameras 5. Scene and Layer Management 6. Applications of Physics 7. Working with Update Handlers 8. Maximizing Performance 9. AndEngine Extensions Overview 10. Getting More From AndEngine Source Code for MagneTank Index

Creating high-resolution graphics with SVG


The ability to incorporate scalable vector graphics (SVG) into our mobile games is a serious benefit to development, and even more so when working with Android. The biggest benefit, and the one we'll be covering in this topic, is the fact that SVG's can be scaled to suit the device running our applications. No more having to create multiple PNG sets for larger displays, and even more importantly, no more having to deal with terribly pixelated graphics on large screen devices! In this topic we're going to use the AndEngineSVGTextureRegionExtension extension to create high-resolution texture regions for our sprites. See the following screenshot for a standard resolution image scaled on the left-hand side, versus SVG on the right-hand side:

While SVG assets can be very convincing when it comes to creating high-resolution graphics across multiple screen sizes, there are some downsides to them as well, in the SVG extension's current state. The SVG extension...

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