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Unreal Engine 5 Shaders and Effects Cookbook

You're reading from   Unreal Engine 5 Shaders and Effects Cookbook Over 50 recipes to help you create materials and utilize advanced shading techniques

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Product type Paperback
Published in May 2023
Publisher Packt
ISBN-13 9781837633081
Length 402 pages
Edition 2nd Edition
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Author (1):
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Brais Brenlla Ramos Brais Brenlla Ramos
Author Profile Icon Brais Brenlla Ramos
Brais Brenlla Ramos
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Table of Contents (12) Chapters Close

Preface 1. Chapter 1: Understanding Physically Based Rendering 2. Chapter 2: Customizing Opaque Materials and Using Textures FREE CHAPTER 3. Chapter 3: Making Translucent Objects 4. Chapter 4: Playing with Nanite, Lumen, and Other UE5 Goodies 5. Chapter 5: Working with Advanced Material Techniques 6. Chapter 6: Optimizing Materials for Mobile Platforms 7. Chapter 7: Exploring Some More Useful Nodes 8. Chapter 8: Going Beyond Traditional Materials 9. Chapter 9: Adding Post-Processing Effects 10. Index 11. Other Books You May Enjoy

Customizing Opaque Materials and Using Textures

Starting gently—as we always do—we’ll begin working on a simple scene where we’ll be able to learn how to set up a proper material graph for a small prop. On top of that, we are also going to discover how to create materials that can be applied to large-scale models, implement clever techniques that allow us to balance graphics and performance, study material effects driven by the position of the camera or semi-procedural creation techniques—all of that while using standard Unreal Engine assets and techniques. I’m sure that studying these effects will give us the confidence we need to work within Unreal.

All in all, here is a full list of topics that we are about to cover:

  • Using masks within a material
  • Instancing a material
  • Texturing a small prop
  • Adding Fresnel and Detail Texturing nodes
  • Creating semi-procedural materials
  • Blending textures based on our distance from them

And here’s a little teaser of what we’ll be doing:

Figure 2.1 – A look at some of the materials we’ll create in this chapter

Figure 2.1 – A look at some of the materials we’ll create in this chapter

You have been reading a chapter from
Unreal Engine 5 Shaders and Effects Cookbook - Second Edition
Published in: May 2023
Publisher: Packt
ISBN-13: 9781837633081
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