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Unity UI Cookbook

You're reading from   Unity UI Cookbook Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885822
Length 284 pages
Edition 1st Edition
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Author (1):
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Francesco Sapio Francesco Sapio
Author Profile Icon Francesco Sapio
Francesco Sapio
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Toc

Table of Contents (12) Chapters Close

Preface 1. UI Essentials 2. Implementing Counters and Health Bars FREE CHAPTER 3. Implementing Timers 4. Creating Panels for Menus 5. Decorating the UI 6. Animating the UI 7. Applying Runtime Customizations 8. Implementing Advance HUDs 9. Diving into 3D UIs 10. Creating Minimaps Index

Introduction

This chapter explains how to implement counters for keeping track of variables such as score, coins, and lives, and how to display them through texts or through more complex things such as health bars.

We will start by creating a counter for our score and we will proceed with more complex counters.

Later, we will introduce the concept of health bars and we will also learn how to change their look, so that they are more linear or radial.

Finally, in the last three recipes, we are going to implement very special and complex health bars, which are suitable for bosses, for example.

You have been reading a chapter from
Unity UI Cookbook
Published in: Dec 2015
Publisher: Packt
ISBN-13: 9781785885822
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