Getting a filmic look using grain, vignetting, and depth of field
Now that we have installed the Post Processing Stack, we can create our first post-processing volume. The new Post Processing Stack relies on using volumes that describe how things should be drawn, either globally or within a certain area.
One of the most common appearances people like projects to have is that of a film. This is used quite frequently in titles such as the Uncharted series and Grand Theft Auto V. It's also used quite effectively in the Left 4 Dead series as its creators were trying to emulate the B-movie zombie films that the games are based on:
Figure 1.14 – The final result of the filmic look
Getting ready
Make sure you have completed the Installing the Post Processing Stack recipe before starting this one.
How to do it...
Follow these steps to get a filmic look using grain, vignetting, and depth of field:
- First, we must create a new Post Processing...