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The Successful Software Manager

You're reading from   The Successful Software Manager The definitive guide to growing from developer to manager

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Product type Paperback
Published in Jun 2019
Publisher
ISBN-13 9781789615531
Length 442 pages
Edition 1st Edition
Concepts
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Author (1):
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Herman Fung Herman Fung
Author Profile Icon Herman Fung
Herman Fung
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Table of Contents (21) Chapters Close

Title Page
Copyright and Credits About Packt Contributors Preface 1. Why Do You Want to Become a Manager? FREE CHAPTER 2. What Are the Key Skills I Need? 3. What Is My Job Now? 4. A Week in the Life of a Manager 5. Managing Your Team 6. Asking the Right Questions to Your Users 7. Meetings 8. Design Techniques 9. Validating the Solution 10. Agile, Waterfall, and Everything in Between 11. Always Be Shipping 12. The Training Day 13. Organizational Management in the 21st Century 14. Developing Yourself as a Leader 15. Your Next Steps 1. Other Books You May Enjoy

Design Techniques

In the previous chapter, Chapter 7, Meetings, we discussed how to practically apply techniques such as personas and user stories in a requirements workshop, which is a key milestone event, of course, during the information and requirements gathering stage.

Once you have gathered your user requirements, it's time to begin defining solutions that you and your team can use to fulfill your project requirements. To help you find those solutions, your development team can use any number of design techniques. In this chapter, we will look at the most important design techniques that you're going to use.

These design techniques all have the goal of obtaining user feedback so that you can guide your project toward the needs of your customer:

  • Storyboards
  • Use cases
  • Wireframes
  • Mockups
  • Prototypes

These design techniques help you move your project forward from the...

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