Beginning with basic photo textures
You're going to start by applying base textures from which you will build upon later. It's like applying an undercoat when decorating, or if you're an artist, it's like laying down a watercolor wash of some basic color. You can add these base textures using your own (or others') photographs, which will add a level of unparalleled realism to your renders or SketchUp output.
There are four ways to create these initial textures:
From Match Photo
From the textures already present in a model created from a photo (this method is described in Chapter 4, Modeling for Visualization)
Using seamless textures
Using Google Street View
Let's look at these individually in more detail now.
Starting with Match Photo textures
If you've set up your scene using the Match Photo functionality (see Chapter 3, Composing the Scene), you already have a great basis for your texturing process. You can now project the photograph onto your model, like shining a projector onto the wall.
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