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Realizing 3D Animation in Blender

You're reading from   Realizing 3D Animation in Blender Master the fundamentals of 3D animation in Blender, from keyframing to character movement

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781801077217
Length 456 pages
Edition 1st Edition
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Author (1):
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Sam Brubaker Sam Brubaker
Author Profile Icon Sam Brubaker
Sam Brubaker
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Introduction to Blender and the Fundamentals of Animation
2. Chapter 1: Basic Keyframes in the Timeline FREE CHAPTER 3. Chapter 2: The Graph Editor 4. Chapter 3: Bezier Keyframes 5. Chapter 4: Looking into Object Relationships 6. Chapter 5: Rendering an Animation 7. Part 2: Character Animation
8. Chapter 6: Linking and Posing a Character 9. Chapter 7: Basic Character Animation 10. Chapter 8: The Walk Cycle 11. Chapter 9: Sound and Lip-Syncing 12. Chapter 10: Prop Interaction with Dynamic Constraints 13. Part 3: Advanced Tools and Techniques
14. Chapter 11: F-Curve Modifiers 15. Chapter 12: Rigid Body Physics 16. Chapter 13: Animating with Multiple Cameras 17. Chapter 14: Nonlinear Animation 18. Index 19. Other Books You May Enjoy

Summary

If you’ve rendered any still images in Blender before, much of what we covered in this chapter probably seemed redundant. It turns out that if you know how to render one frame in Blender and save it as an image, it’s not much harder to render a few hundred more and convert them to a video. That’s all a video is, really – just a bunch of frames displayed in rapid sequence to create the appearance of motion. Come to think of it, that’s what an animation is, too.

In closing part one of this book, you have completed the technical essentials of making an animation in Blender and rendering the final product. By realizing the core concept of animation as mere numbers and images that change one frame at a time, you can animate anything you like... in theory. In practice, you’ll probably want to read on to the next chapter, where we introduce a topic so dense it fills all of part two!

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