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Practical Game Design

You're reading from   Practical Game Design A modern and comprehensive guide to video game design

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781803245157
Length 446 pages
Edition 2nd Edition
Concepts
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Authors (2):
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Adam Kramarzewski Adam Kramarzewski
Author Profile Icon Adam Kramarzewski
Adam Kramarzewski
Ennio De Nucci Ennio De Nucci
Author Profile Icon Ennio De Nucci
Ennio De Nucci
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Toc

Table of Contents (19) Chapters Close

Preface 1. Chapter 1: Introducing the Game Production Process 2. Chapter 2: Preparing a Game Concept FREE CHAPTER 3. Chapter 3: Scoping a Game Project 4. Chapter 4: Creating Design Documentation 5. Chapter 5: Understanding Game Mechanics 6. Chapter 6: Designing Systems and Features 7. Chapter 7: Making Prototypes 8. Chapter 8: Designing Compelling Stories for Games 9. Chapter 9: The Fundamentals of Level Design 10. Chapter 10: Creating Characters 11. Chapter 11: Balancing Your Content and Systems 12. Chapter 12: Building a Great User Interface and User Experience 13. Chapter 13: Making Your Games Accessible 14. Chapter 14: Mastering Games as a Service 15. Chapter 15: Understanding Monetization Techniques 16. Chapter 16: The Final 10% 17. Index 18. Other Books You May Enjoy

Progression systems

One of the most common systems in game design, one that is present in almost every video game ever made, is the progression system.

A progression system can assume many forms, from a level system in an RPG such as Badlur’s Gate in which the player receives experience points for winning battles and completing quests, to technology trees in a strategy game such as Total War, in which the player decides which new technology to unlock when the previous one is completed.

From a system design perspective, progression is the structure that organizes a player’s advancement within a game. It is the backbone that guides the player through increasing levels of difficulty, sophistication, or complexity, while offering corresponding rewards. If this sounds familiar, it is because that is what we talked about when discussing core loops.

In fact, a progression system keeps track of the core loop and provides meaning to the player going through it repeatedly...

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