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Modern C++: Efficient and Scalable Application Development

You're reading from   Modern C++: Efficient and Scalable Application Development Leverage the modern features of C++ to overcome difficulties in various stages of application development

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Product type Course
Published in Dec 2018
Publisher
ISBN-13 9781789951738
Length 702 pages
Edition 1st Edition
Languages
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Authors (2):
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Marius Bancila Marius Bancila
Author Profile Icon Marius Bancila
Marius Bancila
Richard Grimes Richard Grimes
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Richard Grimes
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Table of Contents (24) Chapters Close

Title Page
Copyright
About Packt
Contributors
Preface
1. Understanding Language Features FREE CHAPTER 2. Working with Memory, Arrays, and Pointers 3. Using Functions 4. Classes 5. Using the Standard Library Containers 6. Using Strings 7. Diagnostics and Debugging 8. Learning Modern Core Language Features 9. Working with Numbers and Strings 10. Exploring Functions 11. Standard Library Containers, Algorithms, and Iterators 12. Math Problems 13. Language Features 14. Strings and Regular Expressions 15. Streams and Filesystems 16. Date and Time 17. Algorithms and Data Structures 1. Other Books You May Enjoy Index

Preparing your code


The C++ and C Standard Libraries have a wide range of functions that allow you to apply tracing and reporting functions so that you can test if code is handling data in expected ways. Much of these facilities use conditional compilation so that the reporting only occurs in debug builds, but if you provide the traces with meaningful messages they will form part of the documentation of your code. Before you can report on the behavior of your code, you first have to know what to expect from it.

Invariants and conditions

Class invariants are conditions, the object state, that you know remain true. During a method call the object state will change, possibly to something that invalidates the object, but once a public method has completed, the object state must be left in a consistent state. There is no guarantee what order the user will call methods on a class, or even if they call methods at all, so an object must be usable whatever methods the user calls. The invariant aspects...

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