Animating with Symbols, Classic Tweens, and Motion Tweens
In the previous chapter, we explored content creation using various vector drawing tools within Animate and focused on animating that content through the use of Shape Tweens.
In this chapter, we are going to explore the creation of Symbols and the use of both Classic Tweens and Motion Tweens. We will learn why and when to use certain symbol types in different circumstances, and how to create nested motion within them. We’ll also see how to animate painterly bitmap content within a document. We’ll close out this chapter by examining various properties unique to Motion Tweens.
After reading this chapter, you’ll be able to perform the following functions in Animate:
- Create symbols and animate symbol instances using classic tweens and motion tweens.
- Work with imported bitmap and vector content in the creation of a rich, scenic animation.
- Design nested animations within symbol timelines...