Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Learning Unreal Engine Game Development

You're reading from   Learning Unreal Engine Game Development A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4

Arrow left icon
Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781784398156
Length 274 pages
Edition 1st Edition
Tools
Arrow right icon
Author (1):
Arrow left icon
Joanna Lee Joanna Lee
Author Profile Icon Joanna Lee
Joanna Lee
Arrow right icon
View More author details
Toc

Table of Contents (9) Chapters Close

Preface 1. An Overview of Unreal Engine FREE CHAPTER 2. Creating Your First Level 3. Game Objects – More and Move 4. Material and Light 5. Animation and AI 6. A Particle System and Sound 7. Terrain and Cinematics Index

What goes into a game?

When you play a game, you probably are able to identify what needs to go into a game. In a simple PC shooting game example, when you press the left mouse button, the gun triggers. You see bullets flying, hear the sound of the gun and look around to see if you have shot anything. If you did hit something, for example, a wall, the target receives some form of damage.

As a game creator, we need to learn breakdown what we see in a game to figure out what we need for a game. A simple breakdown without going into too much detail: link the mouse click to the firing of the bullets, play a sound file that sounds like a gun firing, display sparks (termed as particle effect) near the barrel of the gun and the target shows some visible damage.

Bearing this example in mind, try visualizing and breaking any game down into its fundamental components. This will greatly help you in designing and creating a game level.

There is a lot going on behind the scenes when you are playing a game. With the help of Unreal Engine, the interaction of the many components has been designed and you will need to customize it for your own game. This is a huge time saver when you use an engine to create a game.

You have been reading a chapter from
Learning Unreal Engine Game Development
Published in: Feb 2016
Publisher:
ISBN-13: 9781784398156
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime