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Learning D3.js 5 Mapping

You're reading from   Learning D3.js 5 Mapping Build cutting-edge maps and visualizations with JavaScript

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Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781787280175
Length 298 pages
Edition 2nd Edition
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Authors (3):
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Thomas Newton Thomas Newton
Author Profile Icon Thomas Newton
Thomas Newton
Oscar Villarreal Oscar Villarreal
Author Profile Icon Oscar Villarreal
Oscar Villarreal
Lars Verspohl Lars Verspohl
Author Profile Icon Lars Verspohl
Lars Verspohl
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Toc

Table of Contents (13) Chapters Close

Preface 1. Gathering Your Cartography Toolbox FREE CHAPTER 2. Creating Images from Simple Text 3. Producing Graphics from Data - the Foundations of D3 4. Creating a Map 5. Click-Click Boom! Applying Interactivity to Your Map 6. Finding and Working with Geographic Data 7. Testing 8. Drawing with Canvas and D3 9. Mapping with Canvas and D3 10. Adding Interactivity to Your Canvas Map 11. Shaping Maps with Data - Hexbin Maps 12. Publishing Your Visualization with GitHub Pages

Unit testing

Now that we have a code base written in a testable way, let's automate those tests so that we do not have to perform them manually and can continue to code and refactor with ease.

If you look at the spec/viz_spec.js file, you will note some common patterns when unit testing. The following code is written with a JavaScript unit-testing framework called Jasmine and leverages Karma to execute the tests. You can learn more about the Jasmine syntax, assertions, and other features at http://jasmine.github.io/1.3/introduction.html.

The Bootstrap project has everything you need to start testing quickly.

The first step is to start our Karma test runner with this line of code:

node_modules/karma/bin/karma start 

This runner will watch every edit of the viz.js file or the viz_spec.js file. If any changes are detected, it will automatically rerun every test suite and provide...

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