Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Java 9 with JShell

You're reading from   Java 9 with JShell Introducing the full range of Java 9's new features via JShell

Arrow left icon
Product type Paperback
Published in Mar 2017
Publisher Packt
ISBN-13 9781787282841
Length 408 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Gaston C. Hillar Gaston C. Hillar
Author Profile Icon Gaston C. Hillar
Gaston C. Hillar
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

Preface 1. JShell – A Read-Evaluate-Print-Loop for Java 9 FREE CHAPTER 2. Real-World Objects to UML Diagrams and Java 9 via JShell 3. Classes and Instances 4. Encapsulation of Data 5. Mutable and Immutable Classes 6. Inheritance, Abstraction, Extension, and Specialization 7. Members Inheritance and Polymorphism 8. Contract Programming with Interfaces 9. Advanced Contract Programming with Interfaces 10. Maximization of Code Reuse with Generics 11. Advanced Generics 12. Object-Oriented, Functional Programming, and Lambda Expressions 13. Modularity in Java 9 A. Exercise Answers Index

Understanding the differences between mutating and non-mutating objects


The immutable version adds an overhead compared with the mutable version because it is necessary to create a new instance of the class as a result of calling the absolute, negate, add, or sub methods. The previously analyzed mutable class named Vector3D just changed the values for the fields, and it wasn't necessary to generate a new instance. Hence, the memory footprint for the immutable version is higher than the mutable version.

The immutable class named ImmutableVector3d has both a memory and performance overhead compared with the mutable version. It is more expensive to create a new instance than to change the values of a few fields. However, as previously explained, when we work with concurrent code, it makes sense to pay for the extra overhead to avoid potential issues caused by mutable objects. We just have to make sure we analyze the advantages and tradeoffs in order to decide which is the most convenient way...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime