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Hands-On System Programming with Go

You're reading from   Hands-On System Programming with Go Build modern and concurrent applications for Unix and Linux systems using Golang

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Product type Paperback
Published in Jul 2019
Publisher Packt
ISBN-13 9781789804072
Length 458 pages
Edition 1st Edition
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Author (1):
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Alex Guerrieri Alex Guerrieri
Author Profile Icon Alex Guerrieri
Alex Guerrieri
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Table of Contents (24) Chapters Close

Preface 1. Section 1: An Introduction to System Programming and Go FREE CHAPTER
2. An Introduction to System Programming 3. Unix OS Components 4. An Overview of Go 5. Section 2: Advanced File I/O Operations
6. Working with the Filesystem 7. Handling Streams 8. Building Pseudo-Terminals 9. Section 3: Understanding Process Communication
10. Handling Processes and Daemons 11. Exit Codes, Signals, and Pipes 12. Network Programming 13. Data Encoding Using Go 14. Section 4: Deep Dive into Concurrency
15. Dealing with Channels and Goroutines 16. Synchronization with sync and atomic 17. Coordination Using Context 18. Implementing Concurrency Patterns 19. Section 5: A Guide to Using Reflection and CGO
20. Using Reflection 21. Using CGO 22. Assessments 23. Other Books You May Enjoy

Reflecting on reflection

After talking how about how reflection works in all its aspects, we will now focus on its downside, when it is used in the standard library, and when to use it in packages.

Performance cost

Reflection allows code to be flexible and handles unknown data types by analyzing their memory representation. This is not cost-free and, besides complexity, another aspect that reflection influences is performance.

We can create a couple of examples to demonstrate how some trivial operations are much slower using reflection. We can create a timeout and keep repeating these operations in goroutines. Both routines will terminate when the timeout expires, and we will compare the results:

func baseTest(fn1, fn2 func...
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