Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Godot 4 Game Development Cookbook

You're reading from   Godot 4 Game Development Cookbook Over 50 solid recipes for building high-quality 2D and 3D games with improved performance

Arrow left icon
Product type Paperback
Published in Jun 2023
Publisher Packt
ISBN-13 9781838826079
Length 258 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Jeff Johnson Jeff Johnson
Author Profile Icon Jeff Johnson
Jeff Johnson
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Exploring the Godot 4 Editor 2. Chapter 2: Transitioning to GDScript 2.0 FREE CHAPTER 3. Chapter 3: 2D and 3D Rendering with Vulkan 4. Chapter 4: Practicing Physics and Handling Navigation in Godot 4 5. Chapter 5: Playing with Shaders in Godot 4 6. Chapter 6: Importing 3D Assets in Godot 4 7. Chapter 7: Adding Sound and Music to Your Game 8. Chapter 8: Making 2D Games Easier with TileSet and TileMap 9. Chapter 9: Achieving Better Animations Using the New Animation Editor 10. Chapter 10: Exploring New Multiplayer Features in Godot 4 11. Index 12. Other Books You May Enjoy

Using directional sound in 3D

In this recipe, we will attach an AudioStreamPlayer3D node to a cylinder and create a player. When the player moves toward the cylinder, the sound file will play and get louder as the player gets closer.

Getting ready

For this recipe, open Godot 4 and start a new project called Chapter 7. In the Scene tab, click on 3D to add a 3D scene. Click on Scene in the main menu next to Project, then select Save Scene As, and name the scene Audio3D.

How to do it…

Let’s first start by making a ground, a post, a player, and a camera. After that, we will add the AudioStreamPlayer3D node to the post and AudioListener to the player:

  1. Left-click the three vertical dots to the left of the Transform view on the viewport toolbar.
  2. Add Sun and Environment to the scene by left-clicking the Add Environment to Scene button at the bottom while holding down the Shift key.
  3. Left-click on the Node3D node and then + in the Scene tab. In the Create...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime