Exploring the new features in the Project Settings dialog
In this recipe, we will look at the Advanced Settings button in Project Settings, which opens all of the options available for all of the project settings listed. The Input Map Show Built-in Actions button opens all of the available user input actions that can be set for your game. The Shader Globals tab in Project Settings is for global uniforms.
How to do it…
To find the Project Settings Advanced Settings button, the Input Map Show Built-in Actions button, and the Shader Globals tab, execute the following steps:
- Open a new or any existing project in Godot 4.
- In the top-left menu, click Project, and then click Project Settings.
The default settings now only show the basic settings.
Figure 1.8 – Godot 4 Project Settings default settings
- On the right of the Search box, click the Advanced Settings button.
Figure 1.9 – Godot 4...