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GNU Octave Beginner's Guide

You're reading from   GNU Octave Beginner's Guide Become a proficient Octave user by learning this high-level scientific numerical tool from the ground up

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Product type Paperback
Published in Jun 2011
Publisher Packt
ISBN-13 9781849513326
Length 280 pages
Edition 1st Edition
Languages
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Author (1):
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Jesper Schmidt Hansen Jesper Schmidt Hansen
Author Profile Icon Jesper Schmidt Hansen
Jesper Schmidt Hansen
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Table of Contents (15) Chapters Close

GNU Octave
Credits
About the Author
About the Reviewers
1. www.PacktPub.com
2. Preface
1. Introducing GNU Octave FREE CHAPTER 2. Interacting with Octave: Variables and Operators 3. Working with Octave: Functions and Plotting 4. Rationalizing: Octave Scripts 5. Extensions: Write Your Own Octave Functions 6. Making Your Own Package: A Poisson Equation Solver 7. More Examples: Data Analysis 8. Need for Speed: Optimization and Dynamically Linked Functions Pop quiz - Answers

More advanced function programming: Monte Carlo integration


Many scientific problems involve computations of integrals. If f is a scalar function of one variable and integratable, we can write the integral as:

(5.7)

where F(x) is the anti-derivative of f. Calculating the integral of most functions analytically can be a daunting and often impossible task, which is why we turn to the numerical alternative.

There are different ways to compute the integral numerically. Here we will write a function that uses the Monte Carlo method. Later we discuss the other integration methods that come with Octave. Now, assume that f is positive in the interval x ∈ [a;b] and has a maximum M here. We can then form a rectangle with area given by (b a) x M. This is illustrated in the figure below. Here random points lie inside the rectangle with area (b a) x M, where b = 2, a = 0.5 and M = 0.4356. The blue curve represents the graph of a function f which integral we seek to compute.

If we randomly set points ...

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