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Enterprise Augmented Reality Projects

You're reading from   Enterprise Augmented Reality Projects Build real-world, large-scale AR solutions for various industries

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Product type Paperback
Published in Dec 2019
Publisher Packt
ISBN-13 9781789807400
Length 388 pages
Edition 1st Edition
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Authors (2):
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Jorge R. López Benito Jorge R. López Benito
Author Profile Icon Jorge R. López Benito
Jorge R. López Benito
Enara Artetxe Gonz√°lez Enara Artetxe Gonz√°lez
Author Profile Icon Enara Artetxe Gonz√°lez
Enara Artetxe Gonz√°lez
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Table of Contents (10) Chapters Close

Preface 1. Introduction to AR and How It Fits the Enterprise 2. Introduction to Unity for AR Development FREE CHAPTER 3. AR for Manufacturing with ARCore 4. AR for Training with WebAR and Augmented Class! 5. AR for Marketing with EasyAR 6. AR for Retail with Vuforia 7. AR for Automation with Vuforia and AR Glasses 8. AR for Tourism with ARKit 9. Other Books You May Enjoy

Summary

In this chapter, we have learned about one of Vuforia's features: Ground Plane. We created a project that places virtual chairs in real-life scenarios and lets us manipulate them with touchscreens (rotate them) and through a simple UI button (multiply them).

By now, you will have a better understanding of how Vuforia works, how to create Vuforia elements inside Unity, and how to create a wholly functional Ground Plane example in it. With the skills that you've acquired through this project's development, you can improve it by adding new 3D models, new UI elements, or updating the current scripts to include more features in the app.

You also have better insight into how AR can work in the retail field so that you can adapt the current project to fill your personal or professional needs in this area. As we mentioned at the beginning of this chapter and...

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