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Building Web and Mobile ArcGIS Server Applications with JavaScript ??? Second Edition

You're reading from   Building Web and Mobile ArcGIS Server Applications with JavaScript ??? Second Edition Build exciting custom web and mobile GIS applications with the ArcGIS Server API for JavaScript

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Product type Paperback
Published in Oct 2017
Publisher Packt
ISBN-13 9781787280526
Length 324 pages
Edition 2nd Edition
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Authors (2):
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Eric Pimpler Eric Pimpler
Author Profile Icon Eric Pimpler
Eric Pimpler
Mark Lewin Mark Lewin
Author Profile Icon Mark Lewin
Mark Lewin
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Toc

Table of Contents (15) Chapters Close

Preface 1. Introduction to HTML, CSS, and JavaScript FREE CHAPTER 2. Creating Maps and Adding Layers 3. Adding Graphics to the Map 4. The Feature Layer 5. Using Widgets and Toolbars 6. Performing Spatial and Attribute Queries 7. Identifying and Finding Features 8. Turning Addresses into Points and Points into Addresses 9. Directions and Routing 10. Geoprocessing Tasks 11. Geometry Operations 12. Integration with ArcGIS Online 13. Creating Mobile Applications 14. Looking Ahead - Version 4 of the ArcGIS API for JavaScript

The four parts of a Graphic

A graphic is composed of four items: Geometry, Symbol, Attributes, and an InfoTemplate, illustrated in the screenshot as follows:

A graphic has a geometric representation that describes its shape, and where it is located. However, a graphic can also have attributes which are name-value pairs that describe the graphic as well as an InfoTemplate that defines the format of the InfoWindow that appears when a graphic is clicked. After creation, graphic objects must be stored inside a GraphicsLayer object before they can be displayed on the map. This GraphicsLayer object functions as a container for all graphics that will be displayed.

All elements of a graphic are optional. However, the geometry and symbology of a graphic are almost always assigned. Without these two items there would be nothing to display on the map, and there isn't much point in...

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