Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Blender Cycles: Lighting and Rendering Cookbook

You're reading from   Blender Cycles: Lighting and Rendering Cookbook If you're already au fait with Blender, this book gives extra power to your artist's elbow with a fantastic grounding in Cycles. Packed with tips and recipes, it makes light work of the toughest concepts.

Arrow left icon
Product type Paperback
Published in Dec 2013
Publisher Packt
ISBN-13 9781782164609
Length 274 pages
Edition 2nd Edition
Languages
Tools
Concepts
Arrow right icon
Toc

Table of Contents (13) Chapters Close

Preface Introduction FREE CHAPTER 1. Key Holder and Wallet Studio Shot 2. Creating Different Glass Materials in Cycles 3. Creating an Interior Scene 4. Creating an Exterior Scene 5. Creating a Cartoonish Scene 6. Creating a Toy Movie Scene 7. Car Rendering in Cycles 8. Creating a Car Animation 9. Creating an Iceberg Scene 10. Creating Food Materials in Cycles Index

What this book covers

Chapter 1, Key Holder and Wallet Studio Shot, will highlight the fundamentals of lighting with the creation of materials in Cycles. Finally this chapter will teach you how to set up the render parameters in Cycles

Chapter 2, Creating Different Glass Materials in Cycles, will help us create from the most basic to really advanced glass materials. To achieve this we will go deeper into the Cycles material creation, learning interesting node trees and techniques.

Chapter 3, Creating an Interior Scene, will help us with the creation of an interior scene, a situation that can be quite challenging without proper knowledge. You will learn how to light a scene in an efficient way, along with new materials and advanced techniques.

Chapter 4, Creating an Exterior Scene, will help you learn the secrets of exterior lighting. Here we will learn how to create a flawless natural exterior lighting using different advanced techniques together with the creation of new materials.

Chapter 5, Creating a Cartoonish Scene, will teach you how to create stylized yet appealing lighting materials, for example a fake subsurface scattering and hair material, ideal for a cartoon scene.

Chapter 6, Creating a Toy Movie Scene, will show you how to create a lighting setup that will resemble a movie set, together with highly realistic materials. Moreover you will learn different techniques to give our image an even closer look to that of a cinema movie.

Chapter 7, Car Rendering in Cycleswill help you set up great studio lighting to make the car look great and of course, will show you how to create complex and captivating car paint material.

Chapter 8, Creating a Car Animation, will help you deal with your first animation and explain to you how to setup Cycles at its best for this purpose. You will optimize the scene to lower render times while maintaining a high quality and detail level, and learn how to deal with a huge project.

Chapter 9, Creating an Iceberg Scene, will highlight some really advanced material creation in Cycles, and some greatly advanced techniques about seamlessly mixing two materials inside the same mesh. Moreover you will learn to use information from scene objects to use for even more advanced materials.

Chapter 10, Creating Food Materials in Cycles, the final chapter, will talk about the creation of food, one of the most challenging topics to deal with in Computer Graphics. This chapter will teach you the creation of highly realistic and complex Cycles materials.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime