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Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build seven real-world cross-platform mobile apps with C# and Xamarin.Forms

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789537505
Length 416 pages
Edition 1st Edition
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Authors (2):
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Daniel Hindrikes Daniel Hindrikes
Author Profile Icon Daniel Hindrikes
Daniel Hindrikes
Johan Karlsson Johan Karlsson
Author Profile Icon Johan Karlsson
Johan Karlsson
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Table of Contents (11) Chapters Close

Preface 1. Introduction to Xamarin 2. Building Our First Xamarin.Forms App FREE CHAPTER 3. A Matchmaking App with a Rich UX Using Animations 4. Building a Location Tracking App Using GPS and Maps 5. Building a Weather App for Multiple Form Factors 6. Setting up a Backend for a Chat App Using Azure Services 7. Building a Real-Time Chat Application 8. Creating an Augmented-Reality Game 9. Hot Dog or Not Hot Dog Using Machine Learning 10. Other Books You May Enjoy

Beginning the project

It's time to start coding! First, however, make sure you have your development environment set up as described in Chapter 1, Introduction to Xamarin.

This chapter will be a classic File | New Project chapter, guiding you step-by-step through the process of creating the app. There will be no downloads required whatsoever.

Creating the project

Open Visual Studio and click on File | New | Project, as shown in the following screenshot:

This will open the New Project dialog. Expand the Visual C# node and click on Cross-Platform. Select the Mobile App (Xamarin.Forms) item in the list. Complete the form by naming your project. We will be calling our application WhackABox in this example. Move on to the...

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