Creating a skeleton for the Alien Plant
Blender is just one of the many 3D software packages that can be used to create skeletons and joints for your models or characters. Most use roughly the same kind of workflow, with some small differences. In Blender, skeletons and their bones are created under a grouping called Armature, named after the wire supports used for stop motion animation and inside some sculptures. Blender might not refer to them as skeletons but in the industry, more generally, people just call them skeletons.
Everything is now ready to create our Alien Plant skeleton. Blender has some oddities in how it displays the hierarchy in the viewport with parenting, but in reality, it is the same as most 3D packages in structure.
Creating the skeleton
As we mentioned earlier in the chapter, in Blender, skeletons are grouped under the name of Armature. Now, let's learn how to make one for our plant:
- At the top left of the standard Blender interface, click...