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Unity Game Development Essentials

You're reading from   Unity Game Development Essentials If you have ambitions to be a game developer this guide is a must. Covering all the fundamentals of the Unity game engine, it will help you understand the different elements of 3D game creation through practical projects.

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Product type Paperback
Published in Oct 2009
Publisher Packt
ISBN-13 9781847198181
Length 316 pages
Edition 1st Edition
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Will Goldstone Will Goldstone
Author Profile Icon Will Goldstone
Will Goldstone
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Chapter 11. Testing and Further Study

Over the course of this book, we have covered the essential topics to get you started in development with the Unity game engine. In working with Unity, you'll discover that with each new game element you develop, new avenues of possibility open up in your knowledge. Fresh ideas and game concepts will come more easily as you add further scripting knowledge to your skillset. In this chapter, we'll conclude your introduction to Unity by looking at:

  • Approaches to testing and finalizing your work

  • Measuring frame rates from test users

  • Where to go for help with Unity and what to study next

With this in mind, when looking ahead to where to continue extending your skills, you should take time to expand your knowledge of the following areas:

  • Scripting

  • Scripting

  • Scripting

That's right, it's no joke — while Unity prides itself on providing an intuitive toolset for developing in a visual manner and using the Editor's GUI to build scenes and game objects, there is no substitute...

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