Keep it up
That was some heavy-duty book-learnin'! Feel free to leave the room for a moment if you need to empty your brain. In this chapter, we:
Wrote our first Unity JavaScript
Applied the Script to a GameObject
Learned how to modify components through code
Removed a Script from a GameObject
Moved a GameObject with code
Hooked the position and rotation of a GameObject up to the mouse's position and movement
Dove into the Unity Script Reference and Component Reference to understand and to "borrow" some code
Took a crash course in programming to learn about:
functions and statement blocks
classes
data types
arguments
comments
logging
If you're still not grasping every little detail about programming, don't fret. Certain people are wired to just immediately get it, and some of us have to keep trying, failing, and trying again until that little light turns on. I tried and failed at programming my whole life, from the time I was about ten years old, until I gradually understood it. For me, it was less of...