Part 3: Game Feel/Polish
In this part of the book, we will focus on adding polish to your game to enhance the overall player experience. By the end of this part, you will have all the tools and knowledge necessary to take your game to the next level by polishing it and the player experience.
This part has the following chapters:
- Chapter 9, Keeping Players Involved with Notifications
- Chapter 10, Using Unity Analytics
- Chapter 11, Remote Config
- Chapter 12, Improving Game Feel
- Chapter 13, Building a Release Copy of Our Game
- Chapter 14, Submitting Games to App Stores
- Chapter 15, Augmented Reality