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Swift 2 Design Patterns

You're reading from   Swift 2 Design Patterns Build robust and scalable iOS and Mac OS X game applications

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Product type Paperback
Published in Oct 2015
Publisher
ISBN-13 9781785887611
Length 224 pages
Edition 1st Edition
Languages
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Author (1):
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Julien Lange Julien Lange
Author Profile Icon Julien Lange
Julien Lange
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Summary

Well, I hope that this chapter was a good introduction to the use of patterns using Swift. We learned the five creational patterns: the prototype pattern, the factory method pattern, the singleton pattern, the abstract factory pattern, and the builder pattern. We also learned when to use them and how to implement them.

In the next chapter, we will introduce you to three structural patterns that are designed to ease the relationship between entities.

You have been reading a chapter from
Swift 2 Design Patterns
Published in: Oct 2015
Publisher:
ISBN-13: 9781785887611
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