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Stencyl Essentials

You're reading from   Stencyl Essentials Build beautiful, unique, cross-platform games rapidly with the free Stencyl 2D game engine and toolset

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Product type Paperback
Published in Apr 2015
Publisher
ISBN-13 9781784399450
Length 206 pages
Edition 1st Edition
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Author (1):
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Richard Sneyd Richard Sneyd
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Richard Sneyd
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Toc

Programming the button

Great! Now that we have created and configured the Play Game Button, we must write an Actor Behavior that will cause it to behave like a button by reacting to the mouse's events. To do so, perform the following steps:

  1. Go to the Dashboard tab, select Actor Behaviors, and click on Create New.
  2. In the ensuing window, set Name to Play Button Handler, and click on Create.
  3. Navigate to Add Event | Input | On Actor, as shown in the following screenshot:
    Programming the button
  4. Switch the condition from enters to is pressed on, as shown in the following screenshot:
    Programming the button
  5. In the blocks palette, navigate to Scene | Game Flow | Transitions, drag out and add a switch to Scene and Crossfade block, as shown in the following screenshot:
    Programming the button
  6. Click on the Scene field, and select Choose Scene, as shown in the following screenshot:
    Programming the button
  7. A window will appear, displaying all of the available scenes. Select Level 1, and click on OK.
  8. Set for secs to 1, as shown in the following screenshot:
    Programming the button
  9. Click on Attach to Actor Type, and select...
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