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Software Architecture with C++

You're reading from   Software Architecture with C++ Design modern systems using effective architecture concepts, design patterns, and techniques with C++20

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781838554590
Length 540 pages
Edition 1st Edition
Languages
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Authors (2):
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Adrian Ostrowski Adrian Ostrowski
Author Profile Icon Adrian Ostrowski
Adrian Ostrowski
Piotr Gaczkowski Piotr Gaczkowski
Author Profile Icon Piotr Gaczkowski
Piotr Gaczkowski
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Table of Contents (24) Chapters Close

Preface 1. Section 1: Concepts and Components of Software Architecture
2. Importance of Software Architecture and Principles of Great Design FREE CHAPTER 3. Architectural Styles 4. Functional and Nonfunctional Requirements 5. Section 2: The Design and Development of C++ Software
6. Architectural and System Design 7. Leveraging C++ Language Features 8. Design Patterns and C++ 9. Building and Packaging 10. Section 3: Architectural Quality Attributes
11. Writing Testable Code 12. Continuous Integration and Continuous Deployment 13. Security in Code and Deployment 14. Performance 15. Section 4: Cloud-Native Design Principles
16. Service-Oriented Architecture 17. Designing Microservices 18. Containers 19. Cloud-Native Design 20. Assessments 21. About Packt 22. Other Books You May Enjoy Appendix A

Optional class members

Achieving coherence in a class state is not always an easy task. For instance, sometimes, you want to have a member or two that can simply not be set. Instead of creating another class for such a case (which increases code complexity) or reserving a special value (which is easy to pass unnoticed),  you can use an optional class member. Consider the following type:

struct UserProfile {
std::string nickname;
std::optional <std::string> full_name;
std::optional <std::string> address;
std::optional <PhoneNumber> phone;
};

Here, we can see which fields are necessary and which ones don't need to be filled. The same data could be stored using empty strings, but this wouldn't be clearly visible just from the struct's definition. Another alternative would be to use std::unique_ptr's, but then we would lose data locality, which is often essential for performance. For such cases, std::optional can be of great value. It should definitely...

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