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Rust Programming By Example

You're reading from   Rust Programming By Example Enter the world of Rust by building engaging, concurrent, reactive, and robust applications

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Product type Paperback
Published in Jan 2018
Publisher Packt
ISBN-13 9781788390637
Length 454 pages
Edition 1st Edition
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Authors (2):
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Antoni Boucher Antoni Boucher
Author Profile Icon Antoni Boucher
Antoni Boucher
Guillaume Gomez Guillaume Gomez
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Guillaume Gomez
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Toc

Table of Contents (13) Chapters Close

Preface 1. Basics of Rust 2. Starting with SDL FREE CHAPTER 3. Events and Basic Game Mechanisms 4. Adding All Game Mechanisms 5. Creating a Music Player 6. Implementing the Engine of the Music Player 7. Music Player in a More Rusty Way with Relm 8. Understanding FTP 9. Implementing an Asynchronous FTP Server 10. Implementing Asynchronous File Transfer 11. Rust Best Practices 12. Other Books You May Enjoy

Starting the Tokio event loop


In tokio, the object we need to use to manage an event loop is Core. Here's how we start an event loop using tokio (in the main module):

use tokio_core::reactor::Core;

fn main() {
    let mut core = Core::new().expect("Cannot create tokio Core");
    if let Err(error) = core.run(server()) {
        println!("Error running the server: {}", error);
    }
}

We first create a new Core object, and then call the run() method to start the event loop. The latter method will return when the provided future ends. Here, we callserver()to get the future, so let's write this function:

use std::io;

use futures::prelude::async;

#[async]
fn server() -> io::Result<()> {
    Ok(())
}

As you can see, we use the #[async] attribute. Since attributes are currently unstable in Rust, we had to specify that we are using the proc_macro feature. We also import the async attribute from the futures_await crate (which was imported under the name futures). So don't forget the #![feature...

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