Step 6 – styling the results in 3D
In this section, we will represent our data in a 3D scene using the impressive capabilities of the Qgis2threejs plugin. Install it as described in the Extending functionality through the plugins section of Chapter 1, Handling Your Data. This plugin relies on the three.js
library. It allows us to export terrain data, the map canvas image, and vector data straight to a web browser. As a result, you can view and explore exported objects as a 3D scene on web browser that supports WebGL.
After the installation is completed, the plugin is available from the Qgis2threejs menu under Web. There are two submenus available:
Settings: This is responsible for defining a browser that will be used to open generated 3D scenes. These settings should not be changed if you want your default browser to be used.
Qgis2threejs: This is the main window of the plugin, and it provides access to its general functionality. In the left part of the window, you can see the list of all available...