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Python 3 Object-Oriented Programming

You're reading from   Python 3 Object-Oriented Programming Build robust and maintainable software with object-oriented design patterns in Python 3.8

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789615852
Length 466 pages
Edition 3rd Edition
Languages
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Author (1):
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Dusty Phillips Dusty Phillips
Author Profile Icon Dusty Phillips
Dusty Phillips
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Table of Contents (15) Chapters Close

Preface 1. Object-Oriented Design FREE CHAPTER 2. Objects in Python 3. When Objects Are Alike 4. Expecting the Unexpected 5. When to Use Object-Oriented Programming 6. Python Data Structures 7. Python Object-Oriented Shortcuts 8. Strings and Serialization 9. The Iterator Pattern 10. Python Design Patterns I 11. Python Design Patterns II 12. Testing Object-Oriented Programs 13. Concurrency 14. Other Books You May Enjoy

Case study

For this case study, we'll try to delve further into the question, When should I choose an object versus a built-in type? We'll be modeling a Document class that might be used in a text editor or word processor. What objects, functions, or properties should it have?

We might start with a str for the Document contents, but in Python, strings aren't mutable (able to be changed). Once a str is defined, it is forever. We can't insert a character into it or remove one without creating a brand new string object. That would be leaving a lot of str objects taking up memory until Python's garbage collector sees fit to clean up behind us.

So, instead of a string, we'll use a list of characters, which we can modify at will. In addition, we'll need to know the current cursor position within the list, and should probably also store a filename...

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