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Professional JavaScript for Web Developers

You're reading from   Professional JavaScript for Web Developers Discover an easy-to-learn guide to upgrade your JavaScript skills

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Product type Paperback
Published in Nov 2019
Publisher Wiley
ISBN-13 9781119366447
Length 1144 pages
Edition 4th Edition
Languages
Tools
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Author (1):
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Matt Frisbie Matt Frisbie
Author Profile Icon Matt Frisbie
Matt Frisbie
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Table of Contents (37) Chapters Close

COVER FREE CHAPTER
FOREWORD
INTRODUCTION 1 What Is JavaScript? 2 JavaScript in HTML 3 Language Basics 4 Variables, Scope, and Memory 5 Basic Reference Types 6 Collection Reference Types 7 Iterators and Generators 8 Objects, Classes, and Object-Oriented Programming 9 Proxies and Reflect 10 Functions 11 Promises and Async Functions 12 The Browser Object Model 13 Client Detection 14 The Document Object Model 15 DOM Extensions 16 DOM Levels 2 and 3 17 Events 18 Animation and Graphics with Canvas 19 Scripting Forms 20 JavaScript APIs 21 Error Handling and Debugging 22 XML in JavaScript 23 JSON 24 Network Requests and Remote Resources 25 Client-Side Storage 26 Modules 27 Workers 28 Best Practices A ES2018 and ES2019 B Strict Mode C JavaScript Libraries and Frameworks D JavaScript Tools INDEX
END USER LICENSE AGREEMENT

SUMMARY

Two types of values can be stored in JavaScript variables: primitive values and reference values. Primitive values have one of the six primitive data types: Undefined, Null, Boolean, Number, String, and Symbol. Primitive and reference values have the following characteristics:

  • Primitive values are of a fixed size and so are stored in memory on the stack.
  • Copying primitive values from one variable to another creates a second copy of the value.
  • Reference values are objects and are stored in memory on the heap.
  • A variable containing a reference value actually contains just a pointer to the object, not the object itself.
  • Copying a reference value to another variable copies just the pointer, so both variables end up referencing the same object.
  • The typeof operator determines a value's primitive type, whereas the instanceof operator is used to determine the reference type of a value.

All variables, primitive and reference, exist within an execution context (also called a scope...

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