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Practical XMPP

You're reading from   Practical XMPP Unleash the power of XMPP in order to build exciting, realtime, federated applications based on open standards in a secure and highly scalable fashion

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785287985
Length 250 pages
Edition 1st Edition
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Authors (3):
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Steven Watkin Steven Watkin
Author Profile Icon Steven Watkin
Steven Watkin
David Koelle David Koelle
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David Koelle
Lloyd Watkin Lloyd Watkin
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Lloyd Watkin
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Toc

Table of Contents (11) Chapters Close

Preface 1. An Introduction to XMPP and Installing Our First Server FREE CHAPTER 2. Diving into the Core XMPP Concepts 3. Building a One-on-One Chat Bot - The "Hello World" of XMPP 4. Talking XMPP in the Browser Using XMPP-FTW 5. Building a Multi-User Chat Application 6. Make Your Static Website Real-Time 7. Creating an XMPP Component 8. Building a Basic XMPP-Based Pong Game 9. Enhancing XMPPong with a Server Component and Custom Messages 10. Real-World Deployment and XMPP Extensions

The WebSocket protocol

The WebSocket protocol started appearing in browsers in the late 2000 and became an IETF standard in 2011. Once a handshake is negotiated over HTTP, it creates an interactive TCP connection between a server and a browser, allowing for interactive communications with very little overhead. At this point, it no longer bears any resemblance to standard HTTP.

Having a full, two-way open connection between the server and the browser allows much faster and closer to real time communications for web applications. The XMPP WebSocket API was standardized by the IETF in 2014 (for more information, see https://datatracker.ietf.org/doc/rfc7395/) and is now implemented by all of the most popular XMPP servers.

While WebSockets do have the advantages of lower latency and higher throughput, they also have a disadvantage that if the connection is severed, the connection between the server and the browser IT needs to be reconnected and the XMPP client connection must be renegotiated....

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