Technical Requirements
This chapter will take place entirely within the Unity environment. We will make use of some free third-party visual and sound effect assets available on the asset store. The appropriate links will be given when the assets are called for.
The supporting files for this chapter can be found here: https://github.com/PacktPublishing/Mind-Melding-Unity-and-Blender-for-3D-Game-Development/tree/main/Chapter14
The code in action video for this chapter can be found here: https://bit.ly/3CrPKXA